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Syllabus Practical - 3 
There is a “game” application which has 5 * 5 buttons of colour “black” in the form of matrix within a frame. When, any button is pressed, button itself and its’ adjacent buttons’ color are toggled from black to red or red to black. Timer will be started at the time of starting this game. After completion of given timer slice, game will be stopped automatically. Then number of red button will be displayed after counting. Maximum number of red button holder player will become winner.

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Syllabus Practical - 7 
Create an applet or frame based application which trap all events of mouse movement event and mouse motion event.

Syllabus Practical - 8 
Develop an application which provides maximum functionalities of NOTEPAD .
A class named “Student” which stores information like the roll number, first name, middle name, last name, address and age of the student.
The class should implement appropriate constructors and necessary methods to perform following task. 
Create a “Frame” which allows to enter all information related with members of students. Frame will take care of validation of all field’s value. 
Frame provides “add” button which add students’ record into file. “View” button displays all students’ data into frame. 
“Exit” button will allow to exit from the application. 
Use proper exception handler which are required to use.


Syllabus Practical - 11 
Develop an RMI application which accepts a string or a number from client and server checks that this string or number is palindrome or not.





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Write a program which performs the following operations using a simple queue. : insert() -> delete() -> display()

Write a program which performs the following operations using a simple queue. : insert() -> delete() -> display() ...